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| author | Thomas Huth <huth@tuxfamily.org> | 2022-09-18 16:44:45 (GMT) |
|---|---|---|
| committer | Thomas Huth <huth@tuxfamily.org> | 2022-09-24 07:15:00 (GMT) |
| commit | 79ed0ebc9d2a3bc7b77ba18f75b10352c5e886dd (patch) | |
| tree | 4d55d27e2043b8be1ffc3353beb6463845ec4c18 | |
| parent | bd5ba4ae6076574f48385f53c1ba30b8f6f1cae8 (diff) | |
| download | hatari-79ed0ebc9d2a3bc7b77ba18f75b10352c5e886dd.zip hatari-79ed0ebc9d2a3bc7b77ba18f75b10352c5e886dd.tar.gz | |
Switch to the official SDL2 CMake config and drop our FindSDL2.cmake file
Recent versions of SDL2 ship with a SDL2Config.cmake file, so we do not
need to supply our own FindSDL2.cmake anymore.
| -rw-r--r-- | .cirrus.yml | 8 | ||||
| -rw-r--r-- | CMakeLists.txt | 2 | ||||
| -rw-r--r-- | cmake/FindSDL2.cmake | 177 | ||||
| -rw-r--r-- | readme.txt | 2 | ||||
| -rw-r--r-- | src/CMakeLists.txt | 8 | ||||
| -rw-r--r-- | tests/debugger/CMakeLists.txt | 2 | ||||
| -rw-r--r-- | tools/debugger/CMakeLists.txt | 2 | ||||
| -rw-r--r-- | tools/hmsa/CMakeLists.txt | 2 |
8 files changed, 10 insertions, 193 deletions
diff --git a/.cirrus.yml b/.cirrus.yml index 2c32ac6..42d1cf7 100644 --- a/.cirrus.yml +++ b/.cirrus.yml @@ -110,17 +110,15 @@ visualstudio_task: - del %temp%\chocolatey\windowssdk\*.log - del %temp%\chocolatey\VSLogs\*.svclog # Install the required libraries and headers: - - curl -O "https://www.libsdl.org/release/SDL2-devel-2.0.14-VC.zip" - - powershell -command "Expand-Archive -Force '%cd%\SDL2-devel-2.0.14-VC.zip' '%cd%'" + - curl -O "https://www.libsdl.org/release/SDL2-devel-2.24.0-VC.zip" + - powershell -command "Expand-Archive -Force '%cd%\SDL2-devel-2.24.0-VC.zip' '%cd%'" - curl -O https://raw.githubusercontent.com/barrysteyn/scrypt-windows/master/win/include/unistd.h - curl -O https://raw.githubusercontent.com/tronkko/dirent/master/include/dirent.h - echo // > getopt.h script: - refreshenv - cmake -G "Visual Studio 16 2019" -A X64 -DCMAKE_BUILD_TYPE="Release" - -DSDL2_INCLUDE_DIR="%cd%\SDL2-2.0.14\include" - -DSDL2_LIBRARY="%cd%\SDL2-2.0.14\lib\x64\SDL2.lib" - -DSDL2MAIN_LIBRARY="%cd%\SDL2-2.0.14\lib\x64\SDL2main.lib" . + -DSDL2_DIR:PATH=SDL2-2.24.0\cmake . - cmake --build . --verbose --target ALL_BUILD --config Release -j4 test_script: - refreshenv diff --git a/CMakeLists.txt b/CMakeLists.txt index 2b0ac8e..042ad98 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -368,7 +368,7 @@ Libraries summary : ------------------- ") -message(" - sdl :\tusing SDL2 v${SDL2_VERSION_STRING}") +message(" - sdl :\tusing SDL2 v${SDL2_VERSION}") if(Readline_FOUND) message( " - readline :\tfound, enables history/completion in the debugger" ) diff --git a/cmake/FindSDL2.cmake b/cmake/FindSDL2.cmake deleted file mode 100644 index 5856493..0000000 --- a/cmake/FindSDL2.cmake +++ /dev/null @@ -1,177 +0,0 @@ -# Locate SDL2 library -# This module defines -# SDL2_LIBRARY, the name of the library to link against -# SDL2_FOUND, if false, do not try to link to SDL2 -# SDL2_INCLUDE_DIR, where to find SDL.h -# -# This module responds to the the flag: -# SDL2_BUILDING_LIBRARY -# If this is defined, then no SDL2main will be linked in because -# only applications need main(). -# Otherwise, it is assumed you are building an application and this -# module will attempt to locate and set the the proper link flags -# as part of the returned SDL2_LIBRARY variable. -# -# Don't forget to include SDLmain.h and SDLmain.m your project for the -# macOS framework based version. (Other versions link to -lSDL2main which -# this module will try to find on your behalf.) Also for macOS, this -# module will automatically add the -framework Cocoa on your behalf. -# -# -# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration -# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library -# (SDL2.dll, libsdl2.so, SDL2.framework, etc). -# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again. -# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value -# as appropriate. These values are used to generate the final SDL2_LIBRARY -# variable, but when these values are unset, SDL2_LIBRARY does not get created. -# -# -# $SDL2DIR is an environment variable that would -# correspond to the ./configure --prefix=$SDL2DIR -# used in building SDL2. -# l.e.galup 9-20-02 -# -# Modified by Eric Wing. -# Added code to assist with automated building by using environmental variables -# and providing a more controlled/consistent search behavior. -# Added new modifications to recognize macOS frameworks and -# additional Unix paths (FreeBSD, etc). -# Also corrected the header search path to follow "proper" SDL guidelines. -# Added a search for SDL2main which is needed by some platforms. -# Added a search for threads which is needed by some platforms. -# Added needed compile switches for MinGW. -# -# On OSX, this will prefer the Framework version (if found) over others. -# People will have to manually change the cache values of -# SDL2_LIBRARY to override this selection or set the CMake environment -# CMAKE_INCLUDE_PATH to modify the search paths. -# -# Note that the header path has changed from SDL2/SDL.h to just SDL.h -# This needed to change because "proper" SDL convention -# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability -# reasons because not all systems place things in SDL2/ (see FreeBSD). - -#============================================================================= -# Copyright 2003-2009 Kitware, Inc. -# -# Distributed under the OSI-approved BSD License (the "License"); -# see http://www.cmake.org/cmake/project/license.html for details. -# -# This software is distributed WITHOUT ANY WARRANTY; without even the -# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -# See the License for more information. -#============================================================================= - -SET(SDL2_SEARCH_PATHS - ~/Library/Frameworks - /Library/Frameworks - /usr/local - /usr - /sw # Fink - /opt/local # DarwinPorts - /opt/csw # Blastwave - /opt -) - -FIND_PATH(SDL2_INCLUDE_DIR SDL_scancode.h - HINTS - $ENV{SDL2DIR} - PATH_SUFFIXES SDL2 include/SDL2 include - PATHS ${SDL2_SEARCH_PATHS} -) - -FIND_LIBRARY(SDL2_LIBRARY_TEMP - NAMES SDL2 - HINTS - $ENV{SDL2DIR} - PATH_SUFFIXES lib64 lib - PATHS ${SDL2_SEARCH_PATHS} -) - -IF(NOT SDL2_BUILDING_LIBRARY) - IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework") - # Non-macOS framework versions expect you to also dynamically link to - # SDL2main. This is mainly for Windows and macOS. Other (Unix) platforms - # seem to provide SDL2main for compatibility even though they don't - # necessarily need it. - FIND_LIBRARY(SDL2MAIN_LIBRARY - NAMES SDL2main - HINTS - $ENV{SDL2DIR} - PATH_SUFFIXES lib64 lib - PATHS ${SDL2_SEARCH_PATHS} - ) - ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework") -ENDIF(NOT SDL2_BUILDING_LIBRARY) - -# SDL2 may require threads on your system. -# The Apple build may not need an explicit flag because one of the -# frameworks may already provide it. -# But for non-OSX systems, I will use the CMake Threads package. -IF(NOT APPLE) - FIND_PACKAGE(Threads) -ENDIF(NOT APPLE) - -# MinGW needs an additional library, mwindows -# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -lmwindows -# (Actually on second look, I think it only needs one of the m* libraries.) -IF(MINGW) - SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW") -ENDIF(MINGW) - -IF(SDL2_LIBRARY_TEMP) - # For SDL2main - IF(NOT SDL2_BUILDING_LIBRARY) - IF(SDL2MAIN_LIBRARY) - SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP}) - ENDIF(SDL2MAIN_LIBRARY) - ENDIF(NOT SDL2_BUILDING_LIBRARY) - - # For macOS, SDL2 uses Cocoa as a backend so it must link to Cocoa. - # CMake doesn't display the -framework Cocoa string in the UI even - # though it actually is there if I modify a pre-used variable. - # I think it has something to do with the CACHE STRING. - # So I use a temporary variable until the end so I can set the - # "real" variable in one-shot. - IF(APPLE) - SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa") - ENDIF(APPLE) - - # For threads, as mentioned Apple doesn't need this. - # In fact, there seems to be a problem if I used the Threads package - # and try using this line, so I'm just skipping it entirely for macOS. - IF(NOT APPLE) - SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT}) - ENDIF(NOT APPLE) - - # For MinGW library - IF(MINGW) - SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP}) - ENDIF(MINGW) - - # Set the final string here so the GUI reflects the final state. - SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found") - # Set the temp variable to INTERNAL so it is not seen in the CMake GUI - SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "") -ENDIF(SDL2_LIBRARY_TEMP) - -if(SDL2_INCLUDE_DIR AND EXISTS "${SDL2_INCLUDE_DIR}/SDL_version.h") - file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+[0-9]+$") - file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_MINOR_VERSION[ \t]+[0-9]+$") - file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_PATCHLEVEL[ \t]+[0-9]+$") - string(REGEX REPLACE "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_MAJOR "${SDL2_VERSION_MAJOR_LINE}") - string(REGEX REPLACE "^#define[ \t]+SDL_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_MINOR "${SDL2_VERSION_MINOR_LINE}") - string(REGEX REPLACE "^#define[ \t]+SDL_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_PATCH "${SDL2_VERSION_PATCH_LINE}") - set(SDL2_VERSION_STRING ${SDL2_VERSION_MAJOR}.${SDL2_VERSION_MINOR}.${SDL2_VERSION_PATCH}) - unset(SDL2_VERSION_MAJOR_LINE) - unset(SDL2_VERSION_MINOR_LINE) - unset(SDL2_VERSION_PATCH_LINE) - unset(SDL2_VERSION_MAJOR) - unset(SDL2_VERSION_MINOR) - unset(SDL2_VERSION_PATCH) -endif() - -INCLUDE(FindPackageHandleStandardArgs) - -FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR) @@ -77,7 +77,7 @@ To build and use Hatari, you first need to install its dependent libraries. 3.1) Installing Hatari dependencies Required: -- The SDL library v2.0 (http://www.libsdl.org) +- The SDL library v2.0.6 or newer (http://www.libsdl.org) Optional: - The zlib compression library (https://zlib.net/) diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index e2b12a4..9b789cc 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -45,7 +45,7 @@ if(WIN32) endif(WIN32) include_directories(includes debug falcon - ${CMAKE_BINARY_DIR} ${SDL2_INCLUDE_DIR} cpu) + ${CMAKE_BINARY_DIR} ${SDL2_INCLUDE_DIRS} cpu) if(ZLIB_FOUND) include_directories(${ZLIB_INCLUDE_DIR}) @@ -153,16 +153,12 @@ if(SDL2_OTHER_CFLAGS) # message(STATUS "Additional CFLAGS of SDL: ${SDL2_OTHER_CFLAGS}") endif(SDL2_OTHER_CFLAGS) -target_link_libraries(hatari Falcon UaeCpu GuiSdl Floppy Debug ${SDL2_LIBRARY}) +target_link_libraries(hatari Falcon UaeCpu GuiSdl Floppy Debug ${SDL2_LIBRARIES}) if(Math_FOUND AND NOT APPLE) target_link_libraries(hatari ${MATH_LIBRARY}) endif() -if(SDL2MAIN_LIBRARY) - target_link_libraries(hatari ${SDL2MAIN_LIBRARY}) -endif(SDL2MAIN_LIBRARY) - if(Readline_FOUND) target_link_libraries(hatari ${READLINE_LIBRARY}) endif(Readline_FOUND) diff --git a/tests/debugger/CMakeLists.txt b/tests/debugger/CMakeLists.txt index 9fe4546..51faf5d 100644 --- a/tests/debugger/CMakeLists.txt +++ b/tests/debugger/CMakeLists.txt @@ -3,7 +3,7 @@ set(TEST_SOURCE_DIR ${CMAKE_SOURCE_DIR}/tests/debugger) include_directories(${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/src/includes ${CMAKE_SOURCE_DIR}/src/debug ${CMAKE_SOURCE_DIR}/src/falcon - ${CMAKE_SOURCE_DIR}/src/debug ${SDL2_INCLUDE_DIR} + ${CMAKE_SOURCE_DIR}/src/debug ${SDL2_INCLUDE_DIRS} ${CMAKE_SOURCE_DIR}/src/cpu) add_library(DebuggerTestLib test-dummies.c ${CMAKE_SOURCE_DIR}/src/str.c diff --git a/tools/debugger/CMakeLists.txt b/tools/debugger/CMakeLists.txt index 334a3bc..c3558bd 100644 --- a/tools/debugger/CMakeLists.txt +++ b/tools/debugger/CMakeLists.txt @@ -1,5 +1,5 @@ -include_directories(${SDL2_INCLUDE_DIR}) +include_directories(${SDL2_INCLUDE_DIRS}) add_executable(gst2ascii gst2ascii.c) diff --git a/tools/hmsa/CMakeLists.txt b/tools/hmsa/CMakeLists.txt index b0d7f09..ae13449 100644 --- a/tools/hmsa/CMakeLists.txt +++ b/tools/hmsa/CMakeLists.txt @@ -1,6 +1,6 @@ include_directories(${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/src/includes - ${CMAKE_SOURCE_DIR}/src/debug ${SDL2_INCLUDE_DIR}) + ${CMAKE_SOURCE_DIR}/src/debug ${SDL2_INCLUDE_DIRS}) set(HMSA_SOURCES hmsa.c floppy.c ../../src/file.c) |
